Update SDL2 headers... oops
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -26,18 +26,40 @@
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/**
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* \file SDL_main.h
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*
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*
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* Redefine main() on some platforms so that it is called by SDL.
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*/
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#if defined(__WIN32__) || defined(__IPHONEOS__) || defined(__ANDROID__)
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#ifndef SDL_MAIN_HANDLED
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#if defined(__WIN32__)
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/* On Windows SDL provides WinMain(), which parses the command line and passes
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the arguments to your main function.
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If you provide your own WinMain(), you may define SDL_MAIN_HANDLED
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*/
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#define SDL_MAIN_AVAILABLE
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#elif defined(__IPHONEOS__)
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/* On iOS SDL provides a main function that creates an application delegate
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and starts the iOS application run loop.
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See src/video/uikit/SDL_uikitappdelegate.m for more details.
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*/
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#define SDL_MAIN_NEEDED
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#elif defined(__ANDROID__)
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/* On Android SDL provides a Java class in SDLActivity.java that is the
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main activity entry point.
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See README-android.txt for more details on extending that class.
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*/
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#define SDL_MAIN_NEEDED
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#endif
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#endif
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#endif /* SDL_MAIN_HANDLED */
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#ifdef __cplusplus
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#define C_LINKAGE "C"
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#define C_LINKAGE "C"
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#else
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#define C_LINKAGE
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#endif /* __cplusplus */
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@@ -57,8 +79,8 @@
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* \endcode
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*/
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#ifdef SDL_MAIN_NEEDED
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#define main SDL_main
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#if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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#define main SDL_main
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#endif
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/**
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@@ -69,11 +91,18 @@ extern C_LINKAGE int SDL_main(int argc, char *argv[]);
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#include "begin_code.h"
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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extern "C" {
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/* *INDENT-ON* */
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#endif
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/*
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* This is called by the real SDL main function to let the rest of the
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* library know that initialization was done properly.
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*
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* Calling this yourself without knowing what you're doing can cause
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* crashes and hard to diagnose problems with your application.
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*/
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extern DECLSPEC void SDL_SetMainReady(void);
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#ifdef __WIN32__
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/**
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@@ -87,9 +116,7 @@ extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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}
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/* *INDENT-ON* */
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#endif
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#include "close_code.h"
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