VoIP: Don't hardcode Speex sample rate.

This commit is contained in:
Ryan C. Gordon committed 2008-06-07 14:38:46 +00:00
1 parent 13de2746ea
commit 26c706df15
5 files changed
+17 -8

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+4 -4
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@@ -759,8 +759,8 @@ void CL_ParseVoip ( msg_t *msg ) {
if ((written + clc.speexFrameSize) * 2 > sizeof (decoded)) {
Com_DPrintf("VoIP: playback %d bytes, %d samples, %d frames\n",
written * 2, written, i);
S_RawSamples(sender + 1, written, 8000, 2, 1,
(const byte *) decoded, clc.voipGain[sender]); // !!! FIXME: hardcoding!
S_RawSamples(sender + 1, written, clc.speexSampleRate, 2, 1,
(const byte *) decoded, clc.voipGain[sender]);
written = 0;
}
@@ -784,8 +784,8 @@ void CL_ParseVoip ( msg_t *msg ) {
written * 2, written, i);
if (written > 0) {
S_RawSamples(sender + 1, written, 8000, 2, 1,
(const byte *) decoded, clc.voipGain[sender]); // !!! FIXME: hardcoding!
S_RawSamples(sender + 1, written, clc.speexSampleRate, 2, 1,
(const byte *) decoded, clc.voipGain[sender]);
}
clc.voipIncomingSequence[sender] = sequence + frames;