* (bug 3018) need to call Cvar_SetCheatState() after CG_INIT and UI_INIT to
override user-defined cvar values for CVAR_CHEAT cvars that
could be registered in cgame and ui.
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@@ -1171,6 +1171,10 @@ void CL_InitUI( void ) {
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// init for this gamestate
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VM_Call( uivm, UI_INIT, (cls.state >= CA_AUTHORIZING && cls.state < CA_ACTIVE) );
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}
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// reset any CVAR_CHEAT cvars registered by ui
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if ( !cl_connectedToCheatServer )
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Cvar_SetCheatState();
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}
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qboolean UI_usesUniqueCDKey( void ) {
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