* Fix to (static!) buffer overflow in renderer (from Thilo Schulz)

This commit is contained in:
Tim Angus committed 2006-04-14 20:15:58 +00:00
1 parent a235245e35
commit 21e0bdd993
1 file changed
+1 -1
+1 -1
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@@ -619,7 +619,7 @@ void RB_CalcColorFromOneMinusEntity( unsigned char *dstColors )
{
int i;
int *pColors = ( int * ) dstColors;
unsigned char invModulate[3];
unsigned char invModulate[4];
int c;
if ( !backEnd.currentEntity )