rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting
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@@ -1,6 +1,6 @@
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code
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equ trap_Printf -1
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equ trap_Print -1
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equ trap_Error -2
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equ trap_Milliseconds -3
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equ trap_Cvar_Register -4
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