Fix playback of stereo sounds in Base sound system
Already works correctly in OpenAL.
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@@ -56,6 +56,7 @@ typedef struct sfx_s {
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qboolean soundCompressed; // not in Memory
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int soundCompressionMethod;
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int soundLength;
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int soundChannels;
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char soundName[MAX_QPATH];
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int lastTimeUsed;
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struct sfx_s *next;
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