Fix playback of stereo sounds in Base sound system

Already works correctly in OpenAL.
This commit is contained in:
Zack Middleton committed 2013-12-15 00:23:10 -06:00
1 parent 623d107f42
commit 1a86229538
3 files changed
+98 -53

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@@ -56,6 +56,7 @@ typedef struct sfx_s {
qboolean soundCompressed; // not in Memory
int soundCompressionMethod;
int soundLength;
int soundChannels;
char soundName[MAX_QPATH];
int lastTimeUsed;
struct sfx_s *next;