Fix compiling without PATCH_STITCHING defined

This commit is contained in:
Zack Middleton committed 2024-07-13 23:53:48 -04:00
1 parent e505e34d79
commit 15f5fe78ad
2 files changed
+5 -5

No files matched your search

+2 -2
View File
@@ -388,10 +388,10 @@ void R_CreateSurfaceGridMesh(srfBspSurface_t *grid, int width, int height,
grid->numVerts = (width * height);
grid->verts = ri.Malloc(grid->numVerts * sizeof(srfVert_t));
#else
grid->widthLodError = ri.Hunk_Alloc( width * 4 );
grid->widthLodError = ri.Hunk_Alloc( width * 4, h_low );
Com_Memcpy( grid->widthLodError, errorTable[0], width * 4 );
grid->heightLodError = ri.Hunk_Alloc( height * 4 );
grid->heightLodError = ri.Hunk_Alloc( height * 4, h_low );
Com_Memcpy( grid->heightLodError, errorTable[1], height * 4 );
grid->numIndexes = numIndexes;