Thanks for the patch, gimhael. (#4576)

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Thilo Schulz committed 2011-02-04 15:21:15 +00:00
1 parent ecbe1ab9fd
commit 13836e5f4a
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@@ -779,7 +779,6 @@ void R_Modellist_f (void);
extern refimport_t ri;
#define MAX_DRAWIMAGES 2048
#define MAX_LIGHTMAPS 256
#define MAX_SKINS 1024
@@ -916,7 +915,7 @@ typedef struct {
shader_t *sunShader;
int numLightmaps;
image_t *lightmaps[MAX_LIGHTMAPS];
image_t **lightmaps;
trRefEntity_t *currentEntity;
trRefEntity_t worldEntity; // point currentEntity at this when rendering world