- change default value for stereo seperation
- make clearing buffer use black for clearing when changing anaglyphmode - Make sure that dlights are greyscale, too.
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@@ -435,6 +435,7 @@ void RE_BeginFrame( stereoFrame_t stereoFrame ) {
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{
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// clear both, front and backbuffer.
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qglColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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qglClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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qglDrawBuffer(GL_FRONT);
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qglClear(GL_COLOR_BUFFER_BIT);
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