- replace a few constant values with GL macros in tr_cmds.c
- tidy up top of tr_types.h a bit, change flags to hex representation - make ROM cvar enforcing really work - remove cg_stereoSeparation from cgame as it is obsolete. - Add CG_DrawCrosshair3D so people see crosshair correctly when stereoseparation is enabled
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@@ -319,9 +319,9 @@ void R_SetColorMode(GLboolean *rgba, stereoFrame_t stereoFrame, int colormode)
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rgba[0] = GL_FALSE;
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if(colormode == MODE_RED_BLUE)
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rgba[1] = 0;
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rgba[1] = GL_FALSE;
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else if(colormode == MODE_RED_GREEN)
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rgba[2] = 0;
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rgba[2] = GL_FALSE;
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}
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}
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