Unify checks for missing COM_Parse() token
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@@ -119,7 +119,7 @@ static int GametypeBits( char *string ) {
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p = string;
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while( 1 ) {
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token = COM_ParseExt( &p, qfalse );
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if( token[0] == 0 ) {
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if ( !token[0] ) {
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break;
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}
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