Allow drawing sun in OpenGL1 renderer
Removed #if 0 ... #endif around RB_DrawSun(). Merged improvements and changes from OpenGL2 renderer.
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@@ -1326,7 +1326,7 @@ SKIES
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void R_BuildCloudData( shaderCommands_t *shader );
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void R_InitSkyTexCoords( float cloudLayerHeight );
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void R_DrawSkyBox( shaderCommands_t *shader );
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void RB_DrawSun( void );
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void RB_DrawSun( float scale, shader_t *shader );
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void RB_ClipSkyPolygons( shaderCommands_t *shader );
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/*
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