Wrap __attribute__s in macros
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@@ -355,8 +355,8 @@ typedef struct {
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void (*getBindingBuf)( int keynum, char *buf, int buflen );
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void (*setBinding)( int keynum, const char *binding );
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void (*executeText)(int exec_when, const char *text );
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void (*Error)(int level, const char *error, ...) __attribute__ ((noreturn, format (printf, 2, 3)));
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void (*Print)(const char *msg, ...) __attribute__ ((format (printf, 1, 2)));
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void (*Error)(int level, const char *error, ...) Q_NO_RETURN Q_PRINTF_FUNC(2, 3);
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void (*Print)(const char *msg, ...) Q_PRINTF_FUNC(1, 2);
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void (*Pause)(qboolean b);
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int (*ownerDrawWidth)(int ownerDraw, float scale);
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sfxHandle_t (*registerSound)(const char *name, qboolean compressed);
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