Wrap __attribute__s in macros
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@@ -68,7 +68,7 @@ static void SV_RankEncodeGameID( uint64_t game_id, char* result,
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static uint64_t SV_RankDecodePlayerID( const char* string );
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static void SV_RankDecodePlayerKey( const char* string, GR_PLAYER_TOKEN key );
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static char* SV_RankStatusString( GR_STATUS status );
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static void SV_RankError( const char* fmt, ... ) __attribute__ ((format (printf, 1, 2)));
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static void SV_RankError( const char* fmt, ... ) Q_PRINTF_FUNC(1, 2);
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static char SV_RankGameKey[64];
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/*
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