Wrap __attribute__s in macros
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@@ -148,9 +148,9 @@ source_t *LoadSourceMemory(char *ptr, int length, char *name);
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//free the given source
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void FreeSource(source_t *source);
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//print a source error
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void QDECL SourceError(source_t *source, char *str, ...) __attribute__ ((format (printf, 2, 3)));
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void QDECL SourceError(source_t *source, char *str, ...) Q_PRINTF_FUNC(2, 3);
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//print a source warning
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void QDECL SourceWarning(source_t *source, char *str, ...) __attribute__ ((format (printf, 2, 3)));
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void QDECL SourceWarning(source_t *source, char *str, ...) Q_PRINTF_FUNC(2, 3);
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#ifdef BSPC
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// some of BSPC source does include game/q_shared.h and some does not
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