Fixed usage of various entity defines.

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Zack Middleton committed 2011-11-05 01:02:35 +00:00
1 parent 4e59ef714b
commit 0724458818
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@@ -836,7 +836,7 @@ the bits are allocated as follows:
*/
#define QSORT_FOGNUM_SHIFT 2
#define QSORT_ENTITYNUM_SHIFT 7
#define QSORT_SHADERNUM_SHIFT (QSORT_ENTITYNUM_SHIFT+GENTITYNUM_BITS)
#define QSORT_SHADERNUM_SHIFT (QSORT_ENTITYNUM_SHIFT+ENTITYNUM_BITS)
#if (QSORT_SHADERNUM_SHIFT+SHADERNUM_BITS) > 32
#error "Need to update sorting, too many bits."
#endif