OpenGL2: Detect Intel graphics and avoid/use certain operations there.
Also use qglCopyTextureSubImage2DEXT instead of qglCopyTextureImage2DEXT.
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@@ -1373,6 +1373,8 @@ typedef struct {
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int openglMajorVersion;
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int openglMinorVersion;
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qboolean intelGraphics;
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qboolean drawRangeElements;
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qboolean multiDrawArrays;
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qboolean occlusionQuery;
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