Update to SDL 2.24.0 and add separate macOS UB2 dylib
Update mingw and macOS SDL libraries to 2.24.0. (MSVC .lib files and Xcode project haven't been updated.) There is now a separate SDL dylib for macOS Universal Binary 1 and 2 because SDL 2.24.0 dropped support for macOS 10.6 (which is last to support x86). Documentation says SDL 2.24.0 also dropped macOS 10.7 and 10.8 too. So UB2 is now 10.9 or later while 10.5 to 10.8 live in UB1. Compiled using osxcross with macOS 11.3 SDK. Ran "strip -x" on Windows and macOS libraries. Ad-hoc signed dylib using PyOxidizer rcodesign to fix digest checksums after strip.
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -34,7 +34,7 @@
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#define _begin_code_h
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#ifndef SDL_DEPRECATED
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# if (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
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# if defined(__GNUC__) && (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
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# define SDL_DEPRECATED __attribute__((deprecated))
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# else
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# define SDL_DEPRECATED
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@@ -51,7 +51,7 @@
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/* Some compilers use a special export keyword */
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#ifndef DECLSPEC
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# if defined(__WIN32__) || defined(__WINRT__) || defined(__CYGWIN__)
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# if defined(__WIN32__) || defined(__WINRT__) || defined(__CYGWIN__) || defined(__GDK__)
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# ifdef DLL_EXPORT
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# define DECLSPEC __declspec(dllexport)
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# else
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@@ -74,7 +74,7 @@
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/* By default SDL uses the C calling convention */
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#ifndef SDLCALL
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#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
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#if (defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)) && !defined(__GNUC__)
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#define SDLCALL __cdecl
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#elif defined(__OS2__) || defined(__EMX__)
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#define SDLCALL _System
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@@ -107,7 +107,7 @@
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#ifdef __BORLANDC__
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#pragma nopackwarning
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#endif
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#ifdef _M_X64
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#ifdef _WIN64
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/* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */
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#pragma pack(push,8)
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#else
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@@ -164,3 +164,24 @@
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#endif
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#endif /* NULL */
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#endif /* ! Mac OS X - breaks precompiled headers */
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#ifndef SDL_FALLTHROUGH
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#if (defined(__cplusplus) && __cplusplus >= 201703L) || \
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(defined(__STDC_VERSION__) && __STDC_VERSION__ >= 202000L)
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#define SDL_FALLTHROUGH [[fallthrough]]
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#else
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#if defined(__has_attribute)
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#define _HAS_FALLTHROUGH __has_attribute(__fallthrough__)
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#else
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#define _HAS_FALLTHROUGH 0
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#endif /* __has_attribute */
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#if _HAS_FALLTHROUGH && \
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((defined(__GNUC__) && __GNUC__ >= 7) || \
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(defined(__clang_major__) && __clang_major__ >= 10))
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#define SDL_FALLTHROUGH __attribute__((__fallthrough__))
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#else
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#define SDL_FALLTHROUGH do {} while (0) /* fallthrough */
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#endif /* _HAS_FALLTHROUGH */
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#undef _HAS_FALLTHROUGH
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#endif /* C++17 or C2x */
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#endif /* SDL_FALLTHROUGH not defined */
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