g_nextMap + callvote nextmap - decide on the next map in advance #146

Closed
opened 2015-09-07 10:18:48 -07:00 by GoogleCodeExporter · 0 comments
GoogleCodeExporter commented 2015-09-07 10:18:48 -07:00 (Migrated from github.com)
This is a useful little modification that allows players to call votes on the 
map that will be played next.

If g_nextMap is set to a valid map name - it will be played. g_nextMap is 
cleared each map.

Valid ways of setting g_nextMap:
  * callvote nextmap [map name]
  * rcon
  * server console

The patch was initially created for TremWars QVM - the main place it will 
likely not apply cleanly is g_local.h and Valid Vote Commands output.

Original issue reported on code.google.com by cri...@gmail.com on 12 Jul 2008 at 2:53

Attachments:

``` This is a useful little modification that allows players to call votes on the map that will be played next. If g_nextMap is set to a valid map name - it will be played. g_nextMap is cleared each map. Valid ways of setting g_nextMap: * callvote nextmap [map name] * rcon * server console The patch was initially created for TremWars QVM - the main place it will likely not apply cleanly is g_local.h and Valid Vote Commands output. ``` Original issue reported on code.google.com by `cri...@gmail.com` on 12 Jul 2008 at 2:53 Attachments: - [nextmap.cfg](https://storage.googleapis.com/google-code-attachments/p-g-qvm/issue-146/comment-0/nextmap.cfg)
Sign in to join this conversation.