First version.

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Paradox460 committed 2008-01-05 04:20:33 +00:00
commit ef1c2cc347
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#! /bin/sh
cd /tmp
# Make sure previous copies are gone
rm -rf quake3/
# Checkout a new copy of ioq3
svn co svn://svn.icculus.org/quake3/trunk/ quake3
cd quake3/
IOQ3REVISION=`svnversion .`
IOQ3VERSION=ioq3-r$IOQ3REVISION
rm -rf $IOQ3VERSION
svn export . $IOQ3VERSION
cd $IOQ3VERSION
# Remove READMEs and the like
rm -rf BUGS ChangeLog README COPYING.txt NOTTODO TODO id-readme.txt web/
# Remove Q3 ui stuff
rm -rf ui/
# Remove Windows/VC related stuff
rm -f `find -iname "*.bat"`
rm -f `find -iname "*.lnt"`
rm -f `find -iname "*.sln"`
rm -f `find -iname "*.vcproj"`
rm -f `find -iname "*.def"`
rm -f `find -iname "*.q3asm"`
rm -f `find -iname "*.mak"`
rm -f `find -iname "*.ico"`
rm -f `find -iname "*.bmp"`
rm -f code/tools/lcc/makefile.nt
rm -rf code/win32/msvc/
# Remove Linux docs
rm -rf code/unix/LinuxSupport/
rm -rf code/unix/setup/
rm -f code/unix/README.*
rm -f code/unix/quake3.*
# Remove game code
rm -rf code/cgame/ code/game/ code/ui/ code/q3_ui/
mv code src
cd ..
svn_load_dirs svn://svn.icculus.org/tremulous/ -t upstream/$IOQ3VERSION upstream/current $IOQ3VERSION/
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//Example Tremulous 1.1 decicated server config
set sv_pure 1
//passwords
set g_needpass 0
//set g_password password //server password
//set rconPassword password //rcon password
//loading screen
set sv_hostname "Tremulous 1.1.0 Server"
set g_motd "http://tremulous.net/"
//disallow downloads from the server
set sv_allowdownload 0
//maximum number of clients
//greater than 24 is not recommended from a gameplay point of view
set sv_maxclients 24
//after 50 minutes, all build points are removed
set g_suddenDeathTime 50
//after 60 minutes, the game will end as a draw
set timelimit 60
//forces each team to have a similar number of players
set g_teamForceBalance 1
//following the first map, start this rotation
set g_initialMapRotation rotation1
//misc settings
set pmove_fixed 0
set sv_minRate 5000
set sv_maxRate 15000
set sv_minSnaps 10
//start this map first
map niveus
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/* XPM */
static char * tremulous_xpm[] = {
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"| c #070707",
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