Added g_layoutVotePercent cvar, for setting percentages for layout votes.

Added g_proximityMinesPrice cvar, for setting price of mines

Layout now uses !restart instead of !map, to prevent client map reloads.
This commit is contained in:
Paradox460 committed 2008-03-22 01:08:39 +00:00
1 parent 045f2b667b
commit cf635a3ca7
5 files changed
+20 -13

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@@ -3754,13 +3754,13 @@ int bg_numWeapons = sizeof( bg_weapons ) / sizeof( bg_weapons[ 0 ] );
BG_UpdateWeaponData
==============
*/
void BG_UpdateWeaponData(int proximityMine) {
void BG_UpdateWeaponData(int proximityMine, int price) {
int i;
for(i=0; i<bg_numWeapons; i++) {
if(bg_weapons[i].weaponNum == WP_GRENADE) {
if(proximityMine) {
bg_weapons[i].price = PROXIMITY_PRICE;
bg_weapons[i].price = price;
} else {
bg_weapons[i].price = GRENADE_PRICE;
}
@@ -4317,13 +4317,13 @@ int bg_numUpgrades = sizeof( bg_upgrades ) / sizeof( bg_upgrades[ 0 ] );
BG_UpdateUpgradeData
==============
*/
void BG_UpdateUpgradeData(int proximityMine) {
void BG_UpdateUpgradeData(int proximityMine, int price) {
int i;
for(i=0; i<bg_numUpgrades; i++) {
if(bg_upgrades[i].upgradeNum == UP_GRENADE) {
if(proximityMine) {
bg_upgrades[i].price = PROXIMITY_PRICE;
bg_upgrades[i].price = price;
} else {
bg_upgrades[i].price = GRENADE_PRICE;
}