Proj v1, ready.
port_draw in multiple T classes. pb v1. proj v1, ready. WinMain v3.
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@@ -11,6 +11,10 @@ TEdgeSegment::TEdgeSegment(TCollisionComponent* collComp, char* someFlag, unsign
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this->Unknown3_0 = 0;
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}
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void TEdgeSegment::port_draw()
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{
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}
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TEdgeSegment* TEdgeSegment::install_wall(float* floatArr, TCollisionComponent* collComp, char* flagPtr,
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unsigned int visual_flag,
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float offset, int someValue)
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