Cleaning up maths: part 1.

Vector3 inherited from vector2.
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Muzychenko Andrey committed 2022-05-11 16:42:45 +03:00
1 parent 3f7526ba12
commit d23444b983
18 files changed
+50 -56

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@@ -12,10 +12,10 @@ line_type TFlipperEdge::lineA, TFlipperEdge::lineB;
circle_type TFlipperEdge::circlebase, TFlipperEdge::circleT1;
TFlipperEdge::TFlipperEdge(TCollisionComponent* collComp, char* activeFlag, unsigned int collisionGroup, TPinballTable* table,
vector_type* origin, vector_type* vecT1, vector_type* vecT2, float extendTime, float retractTime,
vector3* origin, vector3* vecT1, vector3* vecT2, float extendTime, float retractTime,
float collMult, float elasticity, float smoothness): TEdgeSegment(collComp, activeFlag, collisionGroup)
{
vector_type crossProd{}, vecDir1{}, vecDir2{};
vector3 crossProd{}, vecDir1{}, vecDir2{};
Elasticity = elasticity;
Smoothness = smoothness;