TRollover, TOneway, TLightRollover, TTripwire, TEdgeManager ready.
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@@ -5,7 +5,8 @@ class TTripwire :
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public TRollover
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{
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public:
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TTripwire(TPinballTable* table, int groupIndex) : TRollover(table, groupIndex)
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{
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}
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TTripwire(TPinballTable* table, int groupIndex);
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~TTripwire() override = default;
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void Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef,
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TEdgeSegment* edge) override;
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};
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