Added debug overlay for ball sprite size cutoff points.

This commit is contained in:
Muzychenko Andrey committed 2022-10-11 12:45:03 +03:00
1 parent 4ec30cf472
commit cfaab257ed
6 files changed
+35

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@@ -657,6 +657,8 @@ void winmain::RenderUi()
{
if (ImGui::MenuItem("Box Grid", nullptr, Options.DebugOverlayGrid))
Options.DebugOverlayGrid ^= true;
if (ImGui::MenuItem("Ball Depth Grid", nullptr, Options.DebugOverlayBallDepthGrid))
Options.DebugOverlayBallDepthGrid ^= true;
if (ImGui::MenuItem("Sprite Positions", nullptr, Options.DebugOverlaySprites))
Options.DebugOverlaySprites ^= true;
if (ImGui::MenuItem("All Edges", nullptr, Options.DebugOverlayAllEdges))