Added debug overlay for ball sprite size cutoff points.

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Muzychenko Andrey committed 2022-10-11 12:45:03 +03:00
1 parent 4ec30cf472
commit cfaab257ed
6 files changed
+35

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@@ -117,6 +117,7 @@ void options::InitPrimary()
Options.DebugOverlaySounds = get_int("Debug Overlay Sounds", true);
translations::SetCurrentLanguage(get_string("Language", translations::GetCurrentLanguage()->ShortName).c_str());
Options.FontFileName = get_string("FontFileName", "");
Options.DebugOverlayBallDepthGrid = get_int("Debug Overlay Ball Depth Grid", true);
}
void options::InitSecondary()
@@ -167,6 +168,7 @@ void options::uninit()
set_int("Debug Overlay Sounds", Options.DebugOverlaySounds);
set_string("Language", translations::GetCurrentLanguage()->ShortName);
set_string("FontFileName", Options.FontFileName.c_str());
set_int("Debug Overlay Ball Depth Grid", Options.DebugOverlayBallDepthGrid);
}