x64 build - no collision bug found(
Either lost in decompilation or introduced in x64 port.
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@@ -10,7 +10,7 @@ enum class VisualType : char
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Ball = 2
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};
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struct __declspec(align(4)) render_sprite_type_struct
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struct render_sprite_type_struct
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{
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rectangle_type BmpRect;
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gdrv_bitmap8* Bmp;
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@@ -28,8 +28,6 @@ struct __declspec(align(4)) render_sprite_type_struct
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};
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static_assert(sizeof(render_sprite_type_struct) == 0x5c, "Wrong size render_sprite_type_struct");
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class render
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{
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public:
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