Added sprite positions to debug overlay.

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Muzychenko Andrey committed 2022-05-31 11:34:04 +03:00
1 parent 5d7d7c0822
commit c93e11ee6b
5 files changed
+27

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@@ -111,6 +111,7 @@ void options::InitPrimary()
Options.DebugOverlayBallPosition = get_int("Debug Overlay Ball Position", true);
Options.DebugOverlayBallEdges = get_int("Debug Overlay Ball Edges", true);
Options.DebugOverlayCollisionMask = get_int("Debug Overlay Collision Mask", true);
Options.DebugOverlaySprites = get_int("Debug Overlay Sprites", true);
}
void options::InitSecondary()
@@ -157,6 +158,7 @@ void options::uninit()
set_int("Debug Overlay Ball Position", Options.DebugOverlayBallPosition);
set_int("Debug Overlay Ball Edges", Options.DebugOverlayBallEdges);
set_int("Debug Overlay Collision Mask", Options.DebugOverlayCollisionMask);
set_int("Debug Overlay Sprites", Options.DebugOverlaySprites);
}