Added sprite positions to debug overlay.
This commit is contained in:
1 parent
5d7d7c0822
commit
c93e11ee6b
5 files changed
+27
No files matched your search
@@ -111,6 +111,7 @@ void options::InitPrimary()
|
||||
Options.DebugOverlayBallPosition = get_int("Debug Overlay Ball Position", true);
|
||||
Options.DebugOverlayBallEdges = get_int("Debug Overlay Ball Edges", true);
|
||||
Options.DebugOverlayCollisionMask = get_int("Debug Overlay Collision Mask", true);
|
||||
Options.DebugOverlaySprites = get_int("Debug Overlay Sprites", true);
|
||||
}
|
||||
|
||||
void options::InitSecondary()
|
||||
@@ -157,6 +158,7 @@ void options::uninit()
|
||||
set_int("Debug Overlay Ball Position", Options.DebugOverlayBallPosition);
|
||||
set_int("Debug Overlay Ball Edges", Options.DebugOverlayBallEdges);
|
||||
set_int("Debug Overlay Collision Mask", Options.DebugOverlayCollisionMask);
|
||||
set_int("Debug Overlay Sprites", Options.DebugOverlaySprites);
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in new issue
Block a user