gdrv: RGBA buffers, pre-applied palettes, SDL bitmap origin.

Refactored partman.
Added sprite viewer.
This commit is contained in:
Muzychenko Andrey committed 2021-09-21 13:14:39 +03:00
1 parent 8bae7a5b05
commit c63c6701ac
28 files changed
+901 -564

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+3 -3
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@@ -1,8 +1,8 @@
#pragma once
#include "high_score.h"
#include "partman.h"
#include "TPinballTable.h"
class TPinballTable;
class DatFile;
class TBall;
class pb
@@ -11,7 +11,7 @@ public:
static int time_ticks;
static float ball_speed_limit, time_now, time_next;
static int cheat_mode, game_mode;
static datFileStruct* record_table;
static DatFile* record_table;
static TPinballTable* MainTable;
static high_score_struct highscore_table[5];
static bool FullTiltMode;