Code from FT: simplified TFlipper sprite update.

TFlipperEdge moving geometry stored in object.
This commit is contained in:
Muzychenko Andrey committed 2022-08-23 08:14:28 +03:00
1 parent 7feba1e947
commit acd1ad34b2
9 files changed
+113 -175

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@@ -296,11 +296,10 @@ void DebugOverlay::DrawEdge(TEdgeSegment* edge)
if (flip)
{
flip->set_control_points(pb::time_now);
flip->build_edges_in_motion();
DrawLineType(TFlipperEdge::lineA);
DrawLineType(TFlipperEdge::lineB);
DrawCicleType(TFlipperEdge::circlebase);
DrawCicleType(TFlipperEdge::circleT1);
DrawLineType(flip->lineA);
DrawLineType(flip->lineB);
DrawCicleType(flip->circlebase);
DrawCicleType(flip->circleT1);
}
}