render v2, ready
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@@ -1,7 +1,7 @@
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#pragma once
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struct __declspec(align(4)) visual_rect
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struct __declspec(align(4)) rectangle_type
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{
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int XPosition;
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int YPosition;
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@@ -12,7 +12,7 @@ struct __declspec(align(4)) visual_rect
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class maths
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{
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public:
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static void enclosing_box(visual_rect* rect1, visual_rect* rect2, visual_rect* dstRect);
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static void enclosing_box(rectangle_type* rect1, rectangle_type* rect2, rectangle_type* dstRect);
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static int rectangle_clip(rectangle_type* rect1, rectangle_type* rect2, rectangle_type* dstRect);
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static int overlapping_box(rectangle_type* rect1, rectangle_type* rect2, rectangle_type* dstRect);
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};
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