TBall, nudge v1, ready.
render occlude list.
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@@ -7,7 +7,7 @@ class pb
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{
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public:
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static int time_ticks;
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static int ball_speed_limit;
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static float ball_speed_limit;
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static int cheat_mode, game_mode;
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static datFileStruct* record_table;
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static TPinballTable* MainTable;
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@@ -33,6 +33,8 @@ public:
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static void launch_ball();
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static int end_game();
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static void high_scores();
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static void tilt_no_more();
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static bool chk_highscore();
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private :
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static int demo_mode, mode_countdown_;
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static float time_now, time_next;
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