TBall, nudge v1, ready.
render occlude list.
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@@ -18,7 +18,7 @@ struct __declspec(align(4)) rectangle_type
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struct circle_type
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{
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vector_type Center;
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vector_type Center;
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float RadiusSq;
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};
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@@ -55,4 +55,5 @@ public:
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static float ray_intersect_line(ray_type* ray, line_type* line);
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static void cross(vector_type* vec1, vector_type* vec2, vector_type* dstVec);
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static float magnitude(vector_type* vec);
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static void vector_add(vector_type* vec1Dst, vector_type* vec2);
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};
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