Renamed some collision variables.

This commit is contained in:
Muzychenko Andrey committed 2022-05-20 11:51:00 +03:00
1 parent 5461483bb5
commit 97aea20586
57 files changed
+162 -173

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@@ -40,14 +40,14 @@ TOneway::TOneway(TPinballTable* table, int groupIndex) : TCollisionComponent(tab
}
}
void TOneway::Collision(TBall* ball, vector2* nextPosition, vector2* direction, float coef, TEdgeSegment* edge)
void TOneway::Collision(TBall* ball, vector2* nextPosition, vector2* direction, float distance, TEdgeSegment* edge)
{
if (edge == Line)
{
ball->not_again(edge);
ball->Position.X = nextPosition->X;
ball->Position.Y = nextPosition->Y;
ball->RayMaxDistance -= coef;
ball->RayMaxDistance -= distance;
if (!PinballTable->TiltLockFlag)
{
if (HardHitSoundId)