Replaced objlist_class with std::vector.
Fixed minor bug in TLightGroup. Cleaned up some warnings.
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8a421a2623
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54 files changed
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-453
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@@ -5,7 +5,6 @@
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#include "control.h"
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#include "loader.h"
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#include "maths.h"
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#include "objlist_class.h"
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#include "render.h"
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#include "timer.h"
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#include "TPinballTable.h"
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@@ -66,8 +65,8 @@ void TKickback::TimerExpired(int timerId, void* caller)
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loader::play_sound(kick->HardHitSoundId);
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if (kick->ListBitmap)
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{
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auto bmp = kick->ListBitmap->Get(1);
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auto zMap = kick->ListZMap->Get(1);
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auto bmp = kick->ListBitmap->at(1);
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auto zMap = kick->ListZMap->at(1);
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render::sprite_set(
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kick->RenderSprite,
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bmp,
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@@ -80,8 +79,8 @@ void TKickback::TimerExpired(int timerId, void* caller)
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{
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if (kick->ListBitmap)
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{
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auto bmp = kick->ListBitmap->Get(0);
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auto zMap = kick->ListZMap->Get(0);
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auto bmp = kick->ListBitmap->at(0);
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auto zMap = kick->ListZMap->at(0);
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render::sprite_set(
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kick->RenderSprite,
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bmp,
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