Message code enum part 2: all components except for lights.

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Muzychenko Andrey committed 2022-09-06 11:58:35 +03:00
1 parent 44d5fd5097
commit 803ca14ef2
42 files changed
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@@ -4,26 +4,30 @@
#include "control.h"
#include "timer.h"
TTimer::TTimer(TPinballTable* table, int groupIndex) : TPinballComponent(table, groupIndex, true)
TTimer::TTimer(TPinballTable* table, int groupIndex) : TPinballComponent2(table, groupIndex, true)
{
Timer = 0;
}
int TTimer::Message(int code, float value)
int TTimer::Message2(MessageCode code, float value)
{
if (code == 59)
switch (code)
{
case MessageCode::TTimerResetTimer:
if (Timer)
timer::kill(Timer);
Timer = timer::set(value, this, TimerExpired);
}
else if (code == 1011 || code == 1022 || code == 1024)
{
break;
case MessageCode::SetTiltLock:
case MessageCode::GameOver:
case MessageCode::Reset:
if (Timer)
{
timer::kill(Timer);
Timer = 0;
}
break;
default: break;
}
return 0;
}