Switched positional audio to collision coordinate system.
Refactored positional audio.
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@@ -89,6 +89,7 @@ struct optionsStruct
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bool DebugOverlayBallEdges;
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bool DebugOverlayCollisionMask;
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bool DebugOverlaySprites;
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bool DebugOverlaySounds;
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};
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struct ControlRef
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