zdrv v1, ready.
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@@ -20,8 +20,7 @@ struct __declspec(align(4)) render_sprite_type_struct
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zmap_header_type* ZMap;
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char Unknown6_0;
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VisualType VisualType;
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char Unknown6_2;
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char Unknown6_3;
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short Depth;
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int XPosition2;
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int YPosition2;
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int Bmp8Width2;
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@@ -37,6 +36,8 @@ struct __declspec(align(4)) render_sprite_type_struct
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visual_rect Rect;
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};
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static_assert(sizeof(render_sprite_type_struct) == 0x5c, "Wrong size render_sprite_type_struct");
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class render
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{
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public:
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