Cleaned up objlist_class.
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@@ -1,6 +1,8 @@
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#pragma once
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#include "TPinballComponent.h"
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class objlist_class;
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class TLight;
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struct TLightGroup_player_backup
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{
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@@ -27,7 +29,7 @@ public:
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static void TimerExpired(int timerId, void* caller);
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static void NotifyTimerExpired(int timerId, void* caller);
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objlist_class* List;
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objlist_class<TLight>* List;
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float Timer1Time;
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float Timer1TimeDefault;
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int MessageField2;
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