Cleaned up objlist_class.
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commit
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@@ -5,10 +5,10 @@
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#include "control.h"
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#include "loader.h"
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#include "maths.h"
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#include "objlist_class.h"
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#include "render.h"
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#include "timer.h"
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#include "TPinballTable.h"
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#include "TZmapList.h"
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TKickback::TKickback(TPinballTable* table, int groupIndex): TCollisionComponent(table, groupIndex, true)
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{
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@@ -66,8 +66,8 @@ void TKickback::TimerExpired(int timerId, void* caller)
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loader::play_sound(kick->HardHitSoundId);
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if (kick->ListBitmap)
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{
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auto bmp = static_cast<gdrv_bitmap8*>(kick->ListBitmap->Get(1));
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auto zMap = static_cast<zmap_header_type*>(kick->ListZMap->Get(1));
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auto bmp = kick->ListBitmap->Get(1);
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auto zMap = kick->ListZMap->Get(1);
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render::sprite_set(
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kick->RenderSprite,
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bmp,
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@@ -80,8 +80,8 @@ void TKickback::TimerExpired(int timerId, void* caller)
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{
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if (kick->ListBitmap)
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{
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auto bmp = static_cast<gdrv_bitmap8*>(kick->ListBitmap->Get(0));
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auto zMap = static_cast<zmap_header_type*>(kick->ListZMap->Get(0));
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auto bmp = kick->ListBitmap->Get(0);
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auto zMap = kick->ListZMap->Get(0);
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render::sprite_set(
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kick->RenderSprite,
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bmp,
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