TFlipper, TFlipperEdge ready.

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oz committed 2021-01-10 15:22:06 +03:00
1 parent 87b4aa27e7
commit 61fe0410b0
8 files changed
+510 -266

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+10 -10
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@@ -8,7 +8,7 @@ class TFlipperEdge : public TEdgeSegment
{
public:
TFlipperEdge(TCollisionComponent* collComp, char* someFlag, unsigned int visualFlag, TPinballTable* table,
vector_type* origin, vector_type* vecT, vector_type* vec3, float bmpCoef1, float bmpCoef2, float a11,
vector_type* origin, vector_type* vecT1, vector_type* vecT2, float bmpCoef1, float bmpCoef2, float collMult,
float c4F, float c5F);
void port_draw() override;
float FindCollisionDistance(ray_type* ray) override;
@@ -33,22 +33,22 @@ public:
float AngleMax;
float Angle2;
float Angle1;
int Unknown15;
int Unknown16;
vector_type Unknown17V;
int CollisionFlag1;
int CollisionFlag2;
vector_type CollisionLinePerp;
vector_type A1Src;
vector_type A2Src;
vector_type B1Src;
vector_type B2Src;
float Unknown32F;
float CollisionMult;
vector_type T1Src;
vector_type Unknown36V;
vector_type T2Src;
float DistanceDivSq;
float Unknown40F;
float CollisionTimeAdvance;
vector_type CollisionDirection;
int Unknown44;
float TimeAngle;
float Unknown46F;
int EdgeCollisionFlag;
float InputTime;
float AngleStopTime;
float AngleMult;
float BmpCoef1;
float BmpCoef2;