Fixed x64 build warnings.
Replaced __intN with intN_t. Some cleanup.
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@@ -28,5 +28,5 @@ public:
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virtual float FindCollisionDistance(ray_type* ray) = 0;
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static TEdgeSegment* install_wall(float* floatArr, TCollisionComponent* collComp, char* activeFlagPtr,
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unsigned int collisionGroup, float offset, int wallValue);
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unsigned int collisionGroup, float offset, size_t wallValue);
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};
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