Added debug overlay v1.
It features various collision info perspective projected and overlayed on the table.
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@@ -80,6 +80,12 @@ struct optionsStruct
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bool IntegerScaling;
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int SoundVolume;
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int MusicVolume;
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bool DebugOverlay;
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bool DebugOverlayGrid;
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bool DebugOverlayAllEdges;
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bool DebugOverlayBallPosition;
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bool DebugOverlayBallEdges;
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bool DebugOverlayCollisionMask;
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};
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struct ControlRef
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