Added table resolution and UI scale options.
gdrv: blit directly to backing store of vScreen texture. Added missing cheat_bump_rank sub, oops. Fixed some warnings.
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@@ -35,9 +35,9 @@ public:
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static void set_int(LPCSTR lpValueName, int data);
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static std::string get_string(LPCSTR lpValueName, LPCSTR defaultValue);
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static void set_string(LPCSTR lpValueName, LPCSTR value);
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static float get_float(LPCSTR lpValueName, float defaultValue);
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static void set_float(LPCSTR lpValueName, float data);
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static void toggle(uint32_t uIDCheckItem);
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static void update_resolution_menu();
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static void init_resolution();
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static void keyboard();
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private:
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