Added table resolution and UI scale options.
gdrv: blit directly to backing store of vScreen texture. Added missing cheat_bump_rank sub, oops. Fixed some warnings.
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@@ -12,8 +12,15 @@ int main(int argc, char* argv[])
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std::string cmdLine;
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for (int i = 0; i < argc; i++)
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cmdLine += argv[i];
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winmain::WinMain(cmdLine.c_str());
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return 0;
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// Todo: get rid of restart to change resolution.
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int returnCode;
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do
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{
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returnCode = winmain::WinMain(cmdLine.c_str());
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}
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while (winmain::RestartRequested());
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return returnCode;
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}
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}
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