FT collision part3: cleanup.

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Muzychenko Andrey committed 2023-03-05 14:16:07 +03:00
1 parent ba470e8727
commit 4b86fe2aa7
16 files changed
+144 -202

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@@ -53,7 +53,6 @@ struct ray_type
float MaxDistance;
float MinDistance;
float TimeNow;
float TimeDelta;
int CollisionMask;
};
@@ -115,6 +114,7 @@ public:
static float cross(const vector2& vec1, const vector2& vec2);
static float magnitude(const vector3& vec);
static float magnitudeSq(const vector2& vec);
static int magnitudeSq(const vector2i& vec);
static void vector_add(vector2& vec1Dst, const vector2& vec2);
static vector2 vector_sub(const vector2& vec1, const vector2& vec2);
static vector3 vector_sub(const vector3& vec1, const vector3& vec2);