Added integer scaling option.
Useful for getting exact upscale in combination with nearest neighbor. Ref issue #97.
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@@ -26,6 +26,7 @@ enum class Menu1:int
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R1024x768 = 503,
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WindowUniformScale = 600,
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WindowLinearFilter = 601,
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WindowIntegerScale = 602,
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Prefer3DPBGameData = 700,
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};
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@@ -76,6 +77,7 @@ struct optionsStruct
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int SoundChannels;
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bool HybridSleep;
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bool Prefer3DPBGameData;
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bool IntegerScaling;
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};
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struct ControlRef
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