Cleaning up maths: part 2.
Renamed vector2.
This commit is contained in:
1 parent
d23444b983
commit
2d0da712e3
55 files changed
+127
-131
No files matched your search
@@ -23,7 +23,7 @@ public:
|
||||
int FlipperFlag;
|
||||
float Elasticity;
|
||||
float Smoothness;
|
||||
vector_type RotOrigin{};
|
||||
vector2 RotOrigin{};
|
||||
float CirclebaseRadius;
|
||||
float CircleT1Radius;
|
||||
float CirclebaseRadiusSq;
|
||||
@@ -35,27 +35,27 @@ public:
|
||||
float Angle1;
|
||||
int CollisionFlag1;
|
||||
int CollisionFlag2{};
|
||||
vector_type CollisionLinePerp{};
|
||||
vector_type A1Src{};
|
||||
vector_type A2Src{};
|
||||
vector_type B1Src{};
|
||||
vector_type B2Src{};
|
||||
vector2 CollisionLinePerp{};
|
||||
vector2 A1Src{};
|
||||
vector2 A2Src{};
|
||||
vector2 B1Src{};
|
||||
vector2 B2Src{};
|
||||
float CollisionMult;
|
||||
vector_type T1Src{};
|
||||
vector_type T2Src{};
|
||||
vector2 T1Src{};
|
||||
vector2 T2Src{};
|
||||
float DistanceDivSq;
|
||||
float CollisionTimeAdvance;
|
||||
vector_type CollisionDirection{};
|
||||
vector2 CollisionDirection{};
|
||||
int EdgeCollisionFlag;
|
||||
float InputTime;
|
||||
float AngleStopTime;
|
||||
float AngleMult;
|
||||
float ExtendTime;
|
||||
float RetractTime;
|
||||
vector_type NextBallPosition{};
|
||||
vector2 NextBallPosition{};
|
||||
|
||||
static float flipper_sin_angle, flipper_cos_angle;
|
||||
static vector_type A1, A2, B1, B2, T1;
|
||||
static vector2 A1, A2, B1, B2, T1;
|
||||
static line_type lineA, lineB;
|
||||
static circle_type circlebase, circleT1;
|
||||
};
|
||||
Reference in new issue
Block a user