Some renames, cleanup partman, loader.
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@@ -7,7 +7,7 @@ class TPinballTable;
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class TFlipperEdge : public TEdgeSegment
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{
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public:
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TFlipperEdge(TCollisionComponent* collComp, char* someFlag, unsigned int visualFlag, TPinballTable* table,
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TFlipperEdge(TCollisionComponent* collComp, char* activeFlag, unsigned int collisionGroup, TPinballTable* table,
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vector_type* origin, vector_type* vecT1, vector_type* vecT2, float bmpCoef1, float bmpCoef2, float collMult,
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float elasticity, float smoothness);
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void port_draw() override;
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