TLight, TTimer, TSound, TComponentGroup ready.
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@@ -1,11 +1,17 @@
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#pragma once
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#include "TPinballComponent.h"
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class objlist_class;
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class TComponentGroup :
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public TPinballComponent
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public TPinballComponent
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{
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public:
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TComponentGroup(TPinballTable* table, int groupIndex) : TPinballComponent(table, groupIndex, false)
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{
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}
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};
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TComponentGroup(TPinballTable* table, int groupIndex);
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~TComponentGroup() override;
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int Message(int code, float value) override;
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static void NotifyTimerExpired(int timerId, void* caller);
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objlist_class* List;
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int Timer;
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};
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